RELEASED: September 1989
AVAILABLE ON: NES
Even before Barry Sonnenfeld took on the mission of reuniting The Addams Family with his blockbuster movie adaptation of the 60's cult sitcom in 1991, Sunsoft made a fairly successful 8-bit game based on the original show called Fester's Quest. The game's moderate commercial success hasn't changed critics' takes on it at all; many nostalgia critics, including the Angry Video Game Nerd, have labelled the game one of the poorest offerings on the Nintendo Entertainment System. It's been little over a year since I made my opinions on The Addams Family for the SNES and a few of its sequels public. I think the time is ripe to see what could possibly be worse - it's surely going to be an interesting trip, in a way just as twisted as the Addams family.
Not too creepy, cooky, mysterious or spooky - but definitely altogether ooky
|The first screen of the game. Get used to it.|
Back when Fester's Quest was released, I had no idea what The Addams Family even was, as I grew up watching The Munsters. Well, then hit the sudden, international Addams Family boom, and I realized that Fester's Quest was actually a game based on the TV show this new, great movie was based on. The Finnish equivalent of Nintendo Power did some kind of a special on the game, I don't quite remember what the purpose of that special was, but usually, if they did a story on a single game that was over two pages long, it had to be something cool. Well, Fester's Quest isn't cool. Not at all. It's no less than the worst Addams Family game I've played thus far. Compared to this game, its spiritual successor Addams Family Values is a masterpiece.
|This sewer leads to the same place as every |
other dungeon in the game: nowhere.
Fester's Quest is an action game running on the overhead engine of the classic Blaster Master. You roam around town, shooting frogs, some sort of voodoo masks and whatnot - for a million times each - gather power-ups, take a occasional dive into very ugly 3D to fight some bosses, and visit family members to get "key items" which you absolutely don't need. Simple enough, right? Well, it is this simple. It would even be fun if the game wasn't all about roaming around like a moron to rarely find something other than a dead end, if the enemies weren't so damn resilient, and if you could blast away just one of them without hurting yourself. Health comes in small numbers, and death gives you the fair opportunity to make things right... starting from the first screen of the level every single time. Nope, no checkpoints.
|For fuck's sake, they could've even tried to |
spell Pugsley right.
Simply put, Fester's Quest is one awful game. I don't really even consider this a review, more like insight, since every nostalgia critic that has reviewed the game has said everything there is to it and I simply don't know how to say it any better. I'll let the ratings do the work on this game instead of a thousand words. No matter how fascinating I might have found this game's concept back when The Addams Family was the shite, and no matter how much of an Addams fan I am even today, Fester's Quest is a game that should've never been made.
GRAPHICS : 5.0
SOUND : 6.0
PLAYABILITY : 4.0
LIFESPAN : 3.8
CONCLUSION : 4.0
a.k.a. Uncle Fester's Quest - The Addams Family